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STEM Fuse High School STEM Digital Curriculum Suite 1-Year School License
Product Number: NZ10427
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This bundle of high school STEM online courses will expose students to a variety of STEM/STEAM careers and skills. Each course includes all lessons, activities, assessments, and teacher resources needed to implement. The 1-year license allows an entire school to have access to these courses, allowing different to implement different courses at the same time. Includes the following courses:
- STEM:IT High School Curriculum - Designed to fit into an existing curriculum, with plenty of a la carte options to work in the classroom. Using real-world, topic-driven challenges, students use the design cycle to research a topic, make a plan to complete a challenge, engineer a device or create a presentation that meets the challenge, examine their work to make improvements, and share their ideas. The latest version of any browser is recommended. For more information, check out NZ10384.
- GAME:IT - An introductory game design and development course that engages students in project-based learning. Students will learn about major programming concepts, utilize the engineering design process, and take 5 games from concept to reality. Students will also design their own game from scratch using STEM concepts. Requires Construct 2 (download required, only compatible with Windows®). For more information, check out NZ10388.
- GAME:IT Intermediate - An intermediate level course in game design that allows students to act as members of a real-life game development company. Students will build 3 guided games, then form teams to create their own unique game. Teams are required to form an idea, come up with a marketing plan, outline various roles, develop a proposal, provide weekly status updates, and more. Requires Construct 2 (download required, only compatible with Windows®). For more information, check out NZ10389.
- GAME:IT Advanced - An upper level course focused on 3-D game development, covering everything needed to take a game from concept to complete. By the end of the course, students will have exposure to and an understanding of object-oriented programming concepts, game development skills with Unity, 3-D modeling with Blender, image manipulation with GIMP, concepts related to the design process that may translate into other fields, along with the ability to communicate and collaborate on group-based projects. Unity Engine, Blender, and GIMP required (all available as free downloads). Users using Macintosh® OS X® for GAME:IT Advanced may experience slight variances in screenshots of the Graphical User Interface (GUI) and keyboard shortcuts. For more information, check out NZ10392.
- Website Design - An entirely web-based, introductory website design and development course that teaches basic website concepts and gives hands-on experience building websites with Drupal, a content management framework used to build high-quality and professional websites. Covers standard website design technologies and skills such as HTML, CSS, content management systems (CMS), the software development cycle, and more. Computers must be able to operate and run the most recent versions of either Chrome™ of Firefox. For more information, check out NZ10391.
- Mobile App:IT - An introductory mobile application design and programming course that teaches students basic Java® programming and uses Eclipse in order to start developing real working apps for Android™ devices. Course guides students through the history of mobile applications and covers the industry standards, languages, and platforms used in their development. Windows® and Macintosh® compatible. Course uses Android Studio (free download), Browxy (no download required), any currently supported browser, any text edito, and either VLC media player or Windows® Media Player. For more information, check out NZ10390.
- AP Computer Science Principles - AP-aligned course equivalent to a first-semester introductory college computing course. Students will develop computational thinking skills vital for success across all disciplines, such as using computational tools to analyze and study data and working with large data sets to analyze, visualize, and draw conclusions from trends. Allows students to develop computational artifacts based on their interests. Students will work individually and collaboratively to solve problems, then discuss and write about the impact these solutions could have on their community. Hardware required: computer lab with Windows® or Mac OS®, One-to-One or One-to-Group Android™ device. Software required: Visual Studio Code, Chrome™ browser, Java™ Development Kit, and Android Studio. For more information, check out NZ10426.
- IT Exploration - A hands-on survey and introduction to information technology and the associated skills, competencies, and careers within the industry. Students will develop real-world projects that they can use to demonstrate their IT skills. Requires PC or Chromebook™, audio-enabled workstation, and access to Google Apps™ and YouTube™. For more information, check out NZ10428.
This is a 12-month subscription, starting July through June 30th of the current school year. This subscription is not downloadable. Must include the following information at checkout: first and last name, school, district and email address. Login credentials will be emailed following purchase.
- >Grades 9-12